Shifted



Shifted

  1. Shiftedreality.com
  2. Shifted Energy
  3. Shifted Performance
  4. Shifted Industries

Shift verb (MOVE/CHANGE) C1 I or T to (cause something or someone to) move or change from one position or direction to another, especially slightly: She shifted (her weight) uneasily from one foot to.

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Shifted Magazine is a biweekly digital magazine, an intellectual escape from the ordinary and a celebration of the neo-vintage lifestyle. 34 synonyms of shifted from the Merriam-Webster Thesaurus, plus 70 related words, definitions, and antonyms. Find another word for shifted. Shifted: to change the place or position of. ‘Ian shifted on his feet uncomfortably but did not speak.’ ‘I shifted uncomfortably on my feet and looked down at the ground.’ ‘She felt uncomfortable, shifting under the gaze of the old woman, which seemed to bore right through her.’ ‘He sighed, and shifted in the uncomfortable chair.’.

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This page or section includes possible gameplay spoilers or secrets. Tread carefully.

This page or section includes possible gameplay spoilers or secrets. Tread carefully.


Consuming large quantities of Fungus, FrogMeat, or Glue does more than give you a Status Effect. Sufficient quantities of imbibed hallucinogens can cause the reality within the game world to shift in strange ways.

  • 1Behaviour
  • 3Determining the Shifted Materials

Behaviour[edit | edit source]

Starting at a minimum of 180s of the Tripping status effect, Fungal Shifts can be experienced, accompanied by an audio cue and one of six prominently displayed game messages. The resulting effect causes the targeted material(s) to forever be transformed into a new target material, determined at the event of the fungal shift, and persists for the remaining duration of the run.

Your reality is shaken you hear the word 'MATERIAL' echoing and shifting in colours You sense things are no longer what they used to be you hear the word 'MATERIAL' echoing and shifting in colours
You feel something has changed you hear the word 'MATERIAL' echoing and shifting in colours You feel the rules of the cosmos have shifted you hear the word 'MATERIAL' echoing and shifting in colours
You sense the reality has shifted you hear the word 'MATERIAL' echoing and shifting in colours The reality has shifted you hear the word 'MATERIAL' echoing and shifting in colours

After experiencing a shift, the visual effects will rapidly fade, but further shifts cannot occur for the next 5 minutes, and there is a maximum total of 20 shifts that can occur within a single run.

There is currently no in-game way to reverse or remove the effect of a fungal shift, other than attempting to override the effect with more fungal shifts. Because this change is both permanent and potentially quite hazardous, (for example, all the water in your world may forever become acid, or lava, or polymorphine...) fungal shifts should be approached with caution.

Holding a flask[edit | edit source]

If the player is currently holding a flask in their hand when the shift occurs, there is a 75% chance that one of the materials in the shift will be the main material in the flask, if any. If the flask material is selected to be used, one of two things will happen:

  1. If the flask is selected as the from material, the shift will consist of (flask material) => (to material). Or,
  2. If the flask is selected as the to material, the shift will consist of (from material(s)) => (flask material).

Even if the material is not present in either of the tables below, it can still be chosen as either the from or the to material if you are holding a flask of it.

Shiftable Materials[edit | edit source]

Any of the following materials can be selected, although some materials are more commonly selected than others. Note also that if a row with multiple materials is chosen, all of the materials in that row will be affected.

As mentioned above, holding a flask can alter which materials are selected for both initial and resulting materials.

ProbabilityInitial Material(s)
1.0Water, Brine, Chilly Water, Water (Static)
1.0Lava
1.0Toxic Sludge, Poison, Ominous Liquid
1.0Oil, Swamp, Peat
1.0Blood
1.0Fungus Blood, Weird Fungus, Fungal Soil
1.0Freezing Liquid, Worm Blood
1.0Acid
0.4Flammable Gas, Flammable Gas (Static), Poison Gas, Fungal Gas, Toxic Gas, Toxic Gas (Static)
0.4Polymorphine, Unstable Polymorphine
0.4Berserkium, Pheromone, Invisiblium
0.6Diamond
0.6Silver, Brass, Copper
0.04Sand
0.04Snow (sticky)
0.05Rock
0.0003Gold (incl. gold nuggets)
ProbabilityResult Material
1.00Water
1.00Lava
1.00Toxic Sludge
1.00Oil
1.00Blood
1.00Fungus Blood
1.00Acid
1.00Swamp (water)
1.00Whiskey
1.00Sima
1.00Worm Blood
1.00Poison
1.00Vomit
1.00Pea Soup
1.00Weird Fungus
0.80Sand
0.80Diamond
0.80Silver
0.80Steam
0.50Rock
0.50Gunpowder
0.50Ominous Liquid
0.50Flummoxium
0.20Toxic Rock
0.02Polymorphine
0.02Chaotic Polymorphine
0.15Teleportatium
0.01Urine
0.01Excrement
0.01Void Liquid
0.01Cheese

Determining the Shifted Materials[edit | edit source]

It's sometimes possible to infer which materials were shifted at the moment the shift happens. One of the shifted materials will always be mentioned in the game message that appears (see above). It's not deterministic whether the 'from' or 'to' material happens to be mentioned in the message[1], but there are some pieces of information that can help:

  • The material mentioned in the message given when the fungal shift occurs
  • The small amounts of material that are scattered near the player when the shift occurs will always be the resulting material from the shift

With this information you can determine always at least one of the materials by inspecting any newly created dregs of material around you after the shift happens — look for materials with (Transformed) in their tooltip. If this material is the one mentioned in the shift message, the original material may be hard to determine. However, if this is not the material mentioned in the shift message, the shift message should indicate the original material that was shifted.

Shifted Performance

Additionally, if you're holding a flask for the shift, and the flask is shifted to the new material, you know without a doubt what the fungal shift was.

Inspecting Save Data[edit | edit source]

Shifted Industries

It is also possible to see the list of shifted materials by inspecting your save data. After closing the game, open your /save00/world_state.xml[2] file in a text editor. Within this file will be a section of <changed_materials> string pairs, listing each shift as a sequence of [from] -> [to] pairs. For example:

In this example, there are two separate fungal shifts: Silver -> Chaotic Polymorphine, and Acid -> Vomit.

  1. Although looking at the script it seems that it should always be the 'from' material, when actually testing it appears that the mentioned material can be either 'from' or 'to'.
  2. This file is located in your C:UsersYOUR_USERNAME_HEREAppDataLocalLowNolla_Games_Noita folder.
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